AI Insights · Timothy · April 2024
Top 5 Roguelike Games Performance in Switzerland Q1 2024
In Q1 2024, the top 5 roguelike games in Switzerland showcased varied performance trends in weekly downloads, revenue, and active users, according to Sensor Tower data.
In Q1 2024, the top 5 roguelike games in Switzerland exhibited notable trends in their weekly downloads, revenue, and active user metrics. This analysis, based on Sensor Tower data, sheds light on the performance of RAID: Shadow Legends, Hero Wars: Alliance, Legend of Mushroom, Top Heroes, and Diablo Immortal.
RAID: Shadow Legends from Plarium Global Ltd saw a fluctuating revenue trend, peaking at approximately $60K in the week of January 22 and ending the quarter at around $53K. Weekly downloads showed a slight upward trend towards the end of the quarter, reaching around 516 in early March. Active users remained relatively stable, averaging around 1.5K throughout the quarter.
Hero Wars: Alliance by Nexters Global LTD had strong weekly revenue, peaking at about $61K in late January and maintaining around $57K by the end of March. Downloads experienced a decline, starting at 2.5K in early January and dropping to around 655 by the end of the quarter. Active users showed a gradual decrease from 5.8K to approximately 4.3K over the same period.
Legend of Mushroom from Joy Net Games, released in early March, saw a significant increase in revenue, peaking at $67.5K in the final week of the quarter. Downloads decreased from 4.4K to about 2.2K, while active users grew from 4.3K to roughly 6.2K, indicating a growing player base.
Top Heroes by River Game HK Limited showed a steady rise in weekly revenue, reaching approximately $17.5K by the end of March. Downloads peaked at about 1.5K in early February before settling around 503 by the end of the quarter. Active users increased from 229 in mid-January to about 1.9K by late March.
Diablo Immortal from Blizzard Entertainment, Inc. experienced a peak in revenue at $16.8K in the first week of January, ending the quarter at around $14.3K. Downloads remained relatively low, peaking at 157 in late January. Active users showed a slight decline from approximately 2.6K to 2.3K over the quarter.
For more detailed insights and data on mobile app performance, visit Sensor Tower.